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Actions & Stuff 1.10 đŁ
With 1.10 marking double digits, this is one of our biggest updates yet! Featuring full support for the Tiny Takeover drop, many new actions, movement animation updates, and a massive range of improvements, we hope you love it! đ„
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Highlights
- Full Tiny Takeover Drop Support: All the babies!
- Playable Morph Characters!
- New Actions: Flipping, Superhero Landing, Rolling, Sitting!
- Directional Swimming & Dolphin's Grace!
- Player Movement Overhaul!
- Better Boats: Themed Designs!
- Optional 3D Models for Tools!
- Pack Settings: Customise your Experience!
- Cherry Biome Mob Variants!
- Improved 3D Items: Coloured Potions, Beds, Banners & More!
- New Nametags, Costumes & Skins!
- âŠand so much more!
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New Content
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All the Babies
Added custom baby variants for mobs that donât normally have them.
- These âFake Babiesâ can spawn naturally in the world. Hostile mobs with a 0.5% rarity, and friendly mobs with either a 5% or 20% chance.
- See the Nametags section for details on all of the affected mobs and their spawn rate.
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Morphs
Transform into a range of fully custom 3D characters, each with unique visuals, effects, and animations!
- Disabled (Default Player Model)
- Mini Me (A baby version of your own skin!)
- The items are the same size so youâre carrying big items!
- Rana (Frog Girl)
- Ranaâs hat blinks
- Super secret Rana-specific idle animation when standing stationary for a while involving Ranaâs hat.
- Goober (Slime)
- Lucy (Axolotl)
- Includes a special sitting animation variant which makes Lucy jump into her bucket and take a cozy nap. Read the âSittingâ section for details.
- Interacting whilst sitting will also cause Axolotl to change colour
- Pixie (Allay)
- Floating animations replace the usual movement animations.
- Iris (Ender Eye)
- Floating head, and animated blinking!
- Rusty (Redstone Golem)
- Piston legs which extend on jump!
- Ash (Blaze Knight)
- Echo (Sculk Whisperer)
- Glowing eyes, and tendril animations!
- Bandit (Fox)
- Excluding Mini Me & Rana, all Morphs have custom sound design for walking and being hurt!
Note: Morphs currently do not show in Multiplayer, only you will see the Morph you have selected. They are also Expressions compatible, so we hope all of our console friends can now enjoy a slice of the Expressions feature!
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Balancing Animations
You can now balance on narrow surfaces.
- Walk across Fences, Walls, Iron Bars, Chains, End Rods, Lightning Rods or Cauldron edges to see the new Balancing animation.
- Arms extend outwards whilst balancing, and there is a surprised facial animation on Expression compatible skins.
- Player is properly positioned on blocks (No more floating above fences!).
- The animation starts and stops based on your movement speed as you progress across the narrow surface.
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Flipping Animations
Perform a flip while airborne!
- Crouching while airborne triggers a flip.
- You can flip forwards, backwards or sideways based on the movement direction. If you are moving backwards, you will flip backwards!
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Superhero Landing
Hit the ground hard with a powerful landing!
- When landing from a fall while stationary, youâll drop into a heavy impact pose.
- Begin moving to exit the animation early.
- If moving on landing, a lighter one-handed landing will play instead.
- Falls from 8+ blocks create a ring of dust on impact.
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Roll Landing
Turn a hard fall into a smooth getaway! When landing whilst sprinting from a 4+ block fall, youâll go into a forward roll, carrying your movement into the landing.
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Sitting
Rest your weary legs wherever your journey takes you.
- Sneak for 5 seconds, then look slightly downward to sit.
- Once seated, you no longer need to hold crouch.
- Jump or start to move to stand back up.
- Some Morphs cannot sit due to their model not supporting it well. Allay, Blaze Knight, Fox and Redstone Golem are part of this list.
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