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Actions & Stuff 1.5 🥑
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https://www.youtube.com/watch?v=qhhLfvawGOw
Chase the skies and make a splash - Actions & Stuff 1.5 launches Happy Ghasts in hot-air balloons, then Cannon Balls into Belly Flops and foamy Boat Wakes. Top it off with some loafing Cats, sleepy Wolves and a stack of shiny new features - and you’ve got one of our most jam-packed updates to date!
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Highlights:
- Chase the Skies Support: Happy Ghasts, Ghastlings, and more!
- Expressions: Facial animations are here - Blinking, Eyes & Eyebrows! (More Info Soon!)
- Diving: New animations for Diving, Cannon Balling, and Belly Flopping into water!
- Boat Wakes: Particle trails from boats!
- Wolf Laying & Cat Loafing: Need we say more?
- Wither & Glow Squid: Effect revamps!
- Nametags: Many new!
- …and, so much more!
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Important Note:
- The Chase the Skies Update flipped subpack ordering, which means the Full Experience is now 64x, and Custom Experience (For texture pack compatibility), is 16x. Vanilla Experience remains 32x.
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New Content:
- Happy Ghast and Ghastling!
- Animated and textured the Happy Ghast, and Ghastling!
- Added 3 idle animations, complete with animated facial expressions, as well as wiggly tentacles!
- Added 16 new Happy Ghast Harness! Each harness has a unique Minecraft-inspired design. (More information below!)
- Added 4 Hotair Balloon textures. Use the nametags:
Creeper Balloon
, Enderman Balloon
, Pig Balloon
, and Pumpkin Balloon
. Leash a boat, crouch-click your Ghast, and lift off! Remember to apply a Harness to ride your Hot Air Balloon! You can also use these nametags on a Ghastling and then leash it for a hand-held balloon. How cute!
- New
Saddleless
tag lets you ride in comfort without showing a harness. (Apply the Nametag after fitting a Harness)
- Note: Similar to Hand Held Player and Wolf armour, the Harness Item cannot be turned 3D when held in your hand. We will add a 3D model if and when the game allows us to!
- Added Expressions, a new system that allows for facial animations:
- Blinking, Animated Pupils, and Eyebrows.
- Added expression animations for all 3rd person animations.
- Added support to allow custom skins to use expressions.
- More information about creating Expressions compatible skins coming very soon.
- Dive, Cannon Ball, and Belly Flopping:
- Added a new dive animation when leaping into water!
- Crouch at the beginning of a dive to trigger a Cannon Ball.
- Crouch midway through a dive, (when your character is facing flat) to trigger a Belly Flop.
- If you don’t crouch, you will dive like normal!
- Bubble particles on water impact.
- Boat Wakes:
- Added splashes and wakes which drag behind your boat when moving.
- Added foam particles around the boat and oars when stationary.
- Custom Double Slabs:
- Added 60 new custom Double Slab block textures!
- Stack two slabs on top of each other to test them out
- All slabs except have a new design, except for the Smooth Stone Slab, which already has its own double slab design.
- A full list of new Double Slabs is listed below.
- Cat Loafing:
- Interacting with a tamed Cat will now have a 50% chance entering LOAF MODE!
- When in Loaf Mode, there are 3 new idle animations the Cat will cycle between.
- After some time, the Cat may doze off to sleep, with some zZz particles appearing above. You can wake the Cat by interacting again.
- Wolf Laying, Sleeping, and Idles:
- Interacting with a tamed Wolf will now have a 50% chance of laying down.
- The Wolf now has 4 idle animations when laying down: Looking Around, Ear Wiggles, Curious, Ear Scratch.
- After some time, the Wolf may doze off to sleep, with some zZz particles appearing above. You can wake up the Wolf by interacting again.
- 3 new idle animations when the wolf is standing: Ear Scratch,, Play Bow, and 2 Happy Hop variants where the wolf will leap with excitement.
- Added Oiia Oiia Cat Nametag. Enough said.
- 3D Blocks:
- Changed 2D Mushroom Plants to 3D Mushroom Plants. (Red Mushroom, Brown Mushroom, Crimson Fungus, Warped Fungus)
- Added 3D Dripstone Blocks.
- Note: While we have added these 3D blocks, it won’t mean we have the control to make any block we like 3D - Blocks are hardcoded, meaning we aren’t able to remodel them ourselves. We can only assign pre-existing models.
- Wither Revamps:
- New spawn animation - the Wither Skulls are now visible!
- New pixel accurate texture. Previously it was half the resolution it should be.
- Added white glowing eyes to Phase 1.
- New visuals effects for Phase 2 of the Wither fight - A blue glowing aura, particle effects and custom texture with cracks.
- Added 3rd person throwing animation.
- Added a Baby Enderman with a 0.5% chance of spawning. They behave the same as regular Enderman, but are significantly cuter. You can also give the nametag
Baby
, Enderchild
or Endie
to turn an adult into a baby.
- Revamped the explosion particle with pixel accuracy to the size of the explosion.
- Glow Squid VFX improvements - it now glows and has twinkle particles!
- Added glows effects to Disc 5 and the Disc 5 Fragment. They now feel more epic to find!
- Added a trail to the XP orb.
- Added Brian, your friendly neighbourhood Zombie! Brian has a 0.05% chance of spawning naturally, or you can use the nametags
Brian
or Glare
.
- Added an on screen overlay when the player is on fire.
- Added Dried Ghast Block, and animated its face.
- Added held items for the Dried Ghast, Tears Music Disc, and Happy Ghast Spawn Egg.
- Retextured some Vanilla Glyph files. Parts of the console UI was still using Vanilla textures.
- Added a Pink Dolphin with a 1% chance of spawning naturally. You can also use the nametag
Bubblegum
.
- Added an Iron Golem in a suit. Nametag an iron Golem with
Dapper
, or Agent
!
- Added multi lead locators to all big mobs so that they show 4 leads when carried by a Happy Ghast.
- Added the new 3x3 “Dennis” Painting.
- Added an glow and emissive texture to the runes inside of the Smithing Templates.
- Added new menu panorama.
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Improvements:
- Improved 1st & 3rd person Axe chopping animations.
- Tadpole’s Spawn Egg tail is now visible in 1st & 3rd person.
- Bucket of Tadpole water colour now matches the item icon’s water colour. Previously it was blue, now it is swampy green.
- Baby Cat Eyes are now emissive, like the adults.
- Added variants to the Stone Brick block. Some bricks are now shorter, and some are longer.
- Reduced fire particle count in 1st person to improve visibility.
- Aligned kelp block string texture so that they make a grid, like in Vanilla.
- Improved 3rd person “generic attack” animation. This is the attack used when punching, mining blocks, and placing blocks. We can’t do a unique animation for each action, unfortunately.
- Decreased panorama resolution to slightly reduce pack size.
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